All,
I am working on a project that uses a lot of randomization, but when I run the app in debug mode, the returns I am getting are not truly random (statistically proven by observation and recording/comparing results.)
Is this just a quirk of the use of pointers in the IDE or am I missing something essential in my implementation of Randomize() then rnd()?
TIA,
CFox
I am working on a project that uses a lot of randomization, but when I run the app in debug mode, the returns I am getting are not truly random (statistically proven by observation and recording/comparing results.)
Is this just a quirk of the use of pointers in the IDE or am I missing something essential in my implementation of Randomize() then rnd()?
TIA,
CFox