Setting up directx

gpmaker

Member
Joined
Jun 3, 2004
Messages
24
Ok, i really need help on this.
I installed DirectX 9.0 SDK on my comp, and it works great, i'm developing a game with it. Now, i'm confused about what pple need to install on their computers inorder to run my game. I know they need Framework 1.1, but i don't get what they need for directx (i'm really hoping the don't need the 90mb SDK), can anyone help me out?
 

Paszt

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Jun 3, 2004
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Raleigh, NC - USA
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No, they won't need the DirectX SDK just as they won't need Visual Studio installed to run a VB.NET app. All they need is the DirectX Runtime which most new computers have. The most recent version of the DirectX runtime can be downloaded here: DirectX End-User Runtime
 

BYTE-Smasher

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Dec 8, 2004
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7
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My own little world
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gpmaker: you may be interested in the following: (YES, this is a shameless plug) http://www.truevision3d.com ... it's a nice, easy to use directx wrapper... works in vb6, and vb.net... the new version that's coming out soon has built in physics based on the newton physics engine (/w joints, vehicle, bouyancy, etc... VERY fun... ) and full dx9 shader support... will have a VERY stable networking engine built-in soon too.... it may be worth checking out... ;)
 
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