kimosavi
Active member
Hi. I am developing a board game in VB Studio (not a web project).
I have some concerns regarding multi-users.
when one piece moves, I update the information in the server so the other clients (players) will know where that piece moved.
but how do I make the clients constantly check the server for updates?
do i use a timer that checks the server info every second?
as soon as player1 moves all other players should know it in their screens (real time) and the turn must me passed to player2.
is using a timer in the form a good approach? what other options do I have?
Thanks in advance!
I have some concerns regarding multi-users.
when one piece moves, I update the information in the server so the other clients (players) will know where that piece moved.
but how do I make the clients constantly check the server for updates?
do i use a timer that checks the server info every second?
as soon as player1 moves all other players should know it in their screens (real time) and the turn must me passed to player2.
is using a timer in the form a good approach? what other options do I have?
Thanks in advance!