ARC
Well-known member
I was wondering if someone could try explaining the concept of creating your own class to me in laymans terms. I'm having a hard time grasping the concept. I have examples of it in code, and I can see the logic somewhat but, i dont really understand how it works exactly.
From my understanding (and I just go with the flow), you create a class, and then give it properties? and then you can call that class, and modify it's properties.
If x = carModel.Ford then
as apposed to
if xtype = car then
if xModel = ford then
...
...
From my understanding (and I just go with the flow), you create a class, and then give it properties? and then you can call that class, and modify it's properties.
If x = carModel.Ford then
as apposed to
if xtype = car then
if xModel = ford then
...
...