Ok, I've researched for hours about classes, creating classes, creating obj's of that class, but every tutorial I've seen has either talking about things that are different from what I'm doing, or they were written with the assumption that I understand X or Y. What I want seems simple enough but it's just not clicking. Here's what I'm trying to accomplish:
1. Player chooses from a list of characters
2. That character has specific attributes (power level, experience points, ect..)
3. When entering the combat page, the specific attributes are displayed in text boxes
with respective labels.
4. When battle is over, experience points are handed out and saved in player class.
It's probably laughable to some how simple this is but I'm really struggling with it. Thanks in advance!
1. Player chooses from a list of characters
2. That character has specific attributes (power level, experience points, ect..)
3. When entering the combat page, the specific attributes are displayed in text boxes
with respective labels.
4. When battle is over, experience points are handed out and saved in player class.
It's probably laughable to some how simple this is but I'm really struggling with it. Thanks in advance!