Please post in the most appropriate forum. Moved.
Handle each Button's Click event. To create a Click event handler for a Button you double-click it in the designer. In each event handler you need to assign your Image to the PictureBox. There are a number of ways to do that and the best depends on your situation. If you're using images contained in files on disc then the most likely method is to call the PictureBox's Load method and pass it the path to the image file.
picturebox1.image="1.jpg"
Me.PictureBox1.Image = My.Resources.Image1
I'm going to guess and say that the frames of the GIF are retrieved from the resources as needed, causing a delay between frames. If this is the case then I would think that once all frames had been shown once that the animation should resume normal speed. If this is the issue then it might be overcome by creating an Image object from the resource first, then putting that Image in the PictureBox. As I said, this is just a guess.This method worked but i dnt kno why the speed of Gif image is reduced..
can u explain that