OpenGL Text

NameLess_301

New member
Joined
May 18, 2007
Messages
3
Programming Experience
3-5
I am trying to label something in opengl and I figured that wglusefontbitmaps()
would work, Right now I'm getting the text to print but its also printing the or (|) symbol or some thing in between each letter. for instance the call
gl.glcallLists(3, Gl.GL_UNSIGNED_BYTE, "the")
will output "t|h"
does anyone know whats going on.
 
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