How can i code my application so that it can handle two sets of key events at the same time? For example, if I was making a game where one player used the WASD, and the other the arrow keys for moving, how can i make it so that both can move at the same time? The code I used only allows one to move at a time.. (key press event, If e.KeyData = Windows.Forms.Keys.down then.... etc)
Thanks! And nice to meet everyone
(Does it have to do with multithreading...?)
Thanks! And nice to meet everyone
(Does it have to do with multithreading...?)