B2Ben
Well-known member
- Joined
- Aug 17, 2006
- Messages
- 52
- Programming Experience
- Beginner
I'm building an application that, among other things, displays images full-screen, with the option of fading them in or out.
I want to load images from files (jpg/png/bmp/etc...), and fade them in and out at varying speeds. One at a time, no overlapping fades (yet?).
Anyway, I found some code to load an image into a picturebox and mess with the alpha, but it's INCREDIBLY slow when you try to process so many levels of fading.
So... I think I need something more powerful... but what? DirectX, DirectDraw, GDI...? I have no idea. It's beyond my scope of understanding right now.
If anyone can point me to a good tutorial or sample code to help me do this, it would be greatly appreciated.
Thanks!
I want to load images from files (jpg/png/bmp/etc...), and fade them in and out at varying speeds. One at a time, no overlapping fades (yet?).
Anyway, I found some code to load an image into a picturebox and mess with the alpha, but it's INCREDIBLY slow when you try to process so many levels of fading.
So... I think I need something more powerful... but what? DirectX, DirectDraw, GDI...? I have no idea. It's beyond my scope of understanding right now.
If anyone can point me to a good tutorial or sample code to help me do this, it would be greatly appreciated.
Thanks!