Is there a way where the server(TcpListener) can get clients(TcpClients) IP address and Stats.BytesSent and Stats.BytesReceived of the clients network card remotely? I have a server/client project and I'm having a hard time distributing message received to designated labels. Clients send information like IP address and other stuff to the server, is it possible that clients won't send anymore the information instead the server extracts it remotely?
Last edited: