Hoping someone can clear up a great mystery for me….
I'm trying to learn Object Oriented programming, and to do so, I am writing a small Role Playing Game.
I understand why we break Players, Items, and Monsters into Classes… what I don’t “get” is how does the program know...
I am writing a Pokemon style RPG game in Visual Basic.
There are hundreds of variables, that represent the character's stats, and as well, things that have been "unlocked" during game play, world events, etc.
Does anyone know a really simple way of "freezing" all the variables in place so that...