I'm having quite an itch here.
My goal is to somehow edit an embedded file/resource (text) during run-time; or after, as long as it's attached to the same EXE.
I need this for a project I'm working on, and the point is to have an EXE file that can be transferred (mail, USB etc.)...
so to play ONE sound you do this:
as explained HERE. But what if I have 2 or more sounds, what are the arguments of PlayBackgroundSoundResource() to be able to...
An application I'm building requires that I save a wav resource to a wav file on disk. I can do it just fine for mp3's, but when I try to save the wav resources I get "Error 1 Value of type 'System.IO.UnmanagedMemoryStream' cannot be converted to '1-dimensional array of Byte'."