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    How to Animate a Graph or Either Add Scroll Bars to a Picturebox

    I am once again stuck in my Network Simulator project that I have been working on and am in need of help. My problem this time is that I have two graphs that I am manually drawing on a picturebox, yes I know I could use images, but it is what it is. And yeah, I am not drawing on the Paint...
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    How to Calculate and Animate a Digital and Analog Signal

    To make it easier to understand, it's basically showing how when you type "Hello World" into a computer, how that data is packaged, modulated (therefore converted to an analog signal to be sent across a network transmission medium such as cable lines), demodulated, unpacked and then converted...
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    How to Calculate and Animate a Digital and Analog Signal

    Yeah we are just simulating what happens in a network. We basically set the conversion to be used. And since we are using frequency shift keying there would only be two different looking graph waves for either 1 or 0. We are basically converting a string into a binary number, then converting...
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    How to Calculate and Animate a Digital and Analog Signal

    For the analog, could I just use one gif that has one frequency in one time interval and another one with two frequencies in another time interval. One would represent 0 and the other 1. Seems like I could use the same set up that you listed above but with 2 less checks. Thanks for the help...
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    How to Calculate and Animate a Digital and Analog Signal

    What is even more difficult is, taking the converted signal on the opposite end, and trying to figure out how to read the graph and then convert it back to 0's or 1's. After that I have to convert the digital signal to an analog one using frequency shift keying.
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    How to Calculate and Animate a Digital and Analog Signal

    I need to take a sequence of 1's and 0's and then convert them into a graphical representation of a digital sign that will scroll across the screen. The graph would need to be positioned inside the middle box on the picture below, right under the light gray box. It would need to scroll right...
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    Question How To Stop A Loop Until Key Is Pressed?

    Ok I got it working! Thanks for the help!
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    Question How To Stop A Loop Until Key Is Pressed?

    Ok, I just used a snipping tool to pull the images I drew and save them as a jpg. So the almost everything but the network lines have been replaced with picture boxes. I also have a counter to keep track of the current position. But I am not sure how to send this information to the...
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    Question How To Stop A Loop Until Key Is Pressed?

    Ok, I just used a snipping tool to pull the images I drew and save them as a jpg. So the almost everything but the network lines have been replaced with picture boxes.
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    Question How To Stop A Loop Until Key Is Pressed?

    I am still fairly new to programming so there is a lot I don't know or understand. I was using the CreateGraphics because it was shown in this book I have. I don't know where or how to use the paint object. And I guess that makes sense, I will switch out the drawing for picture boxes. I...
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    Question How To Stop A Loop Until Key Is Pressed?

    Ok I have modified the code but I am running into two other problems. 1.) My window graphics are flickering now when I move the mouse over the text box or the button for some reason. 2.) When I enter a string in the input box and then press Simulate, it should put a green circle in the first...
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    Question How To Stop A Loop Until Key Is Pressed?

    Ok I will try that. Thanks! I have a tendency to over think things too much lol.
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    Question How To Stop A Loop Until Key Is Pressed?

    I am fairly new to Visual Basic.Net and am working on a network simulator program to simulate packets being sent across a network. I do have experience in Java however but I couldn't get the code to do what I wanted so I switched to an easier language for GUIs. My problem is that I have an...
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